![]() ![]() Also being able to cast spells (operations) everywhere it's a pretty lame choice, and since when the leader falls one can still cast those, one wonders what's the point of having a leader at all, we don't identify with it anymore, and how is he different from regular heroes (except for the fact of being an objective for the enemies). That is pretty much lost with Planetfall: main reason it feels so artificial and not immersive. The ancient warfare required explorations and scouting the area before moving troops. In a medieval fantasy game, mystery is everything. While that is probably in line with a Sci-Fi situation (in a medieval setting you wouldn't have radars etc.), I am afraid it could become the norm for the next installations of AOW. The strategic map feels fake, it feels like moving pieces on a cardboard tabletop wargame, since you can see pretty much everything (I loved the AOWSM watchtowers system with its visual limitations). The only thing I like about Planetfall is the combat system. One can still dream for that announcement But that's an entire new game that Triumph would have to staff. I guess what would really be cool would be AOW3 with a new history pivot (like that of the Archon Revenant "race"), and using the AOW4 engine, especially in terms of AI, stability and multiplayer (anti-cheat etc.). Most of us are Paradox stockholders, so we probably would be able to at least take a meeting to discuss options, but I'm afraid none of us would have the energy to drive it forward. Since most of that kind of improvements could not be done via modding, we thought about pertitioning Triumph/Paradox to open source the code, or even consider taking on such consultancy work onto their own backlog. ![]() We considered hiring someone to improve and fix some irritating problems like the reoccurring CTD when you press the close button after having inspected a unit in tactical combat. ![]() We've got a little group of PBEM players who are still going strong on AOW3. ![]() Sometimes it just comes down it being to relate to dragons and poison immunity I agree about AOW4 and Planetfall not being it, although game engine-wise clearly superior. ![]()
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